AIDef:Action/AnimalNoCheckMove
AnimalNoCheckMoveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
FinRadius |
Float |
|
|
WeaponIdx |
Int |
|
|
MinUseGear |
Int |
|
|
MaxUseGear |
Int |
|
|
UseGearType |
Int |
|
|
CanUseHorseGearInput |
Bool |
|
|
IsAutoGearDownEnabled |
Bool |
|
|
MinGearAtAutoGearDown |
Int |
|
|
HasToDecelerateNearGoal |
Bool |
|
|
GoalDistanceTolerance |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (ForestGiant_Middle, 水上脱出)
Name |
Value
|
FinRadius |
1.0
|
WeaponIdx |
-1
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
3.2
|
移動 (ForestGiant_Senior, 水上脱出)
Name |
Value
|
FinRadius |
1.0
|
WeaponIdx |
-1
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
3.2
|
移動 (ForestGiant, 水上脱出)
Name |
Value
|
FinRadius |
1.0
|
WeaponIdx |
-1
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
3.2
|
移動 (StalForestGiant, 水上脱出)
Name |
Value
|
FinRadius |
1.0
|
WeaponIdx |
-1
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
3.2
|