AIDef:Action/AnimalMoveStraightTimed
AnimalMoveStraightTimedAI definition |
---|
Type |
Action |
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Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 先行動 (Boar, 最後の手段)
- 2.2 先行動 (Deer, 最後の手段)
- 2.3 先行動 (Dog, 最後の手段)
- 2.4 先行動 (Fox, 最後の手段)
- 2.5 先行動 (Sunazarashi_B, 最後の手段)
- 2.6 先行動 (NushiHorse, 逃走(小))
- 2.7 先行動 (SunazarashiSP_C, 最後の手段)
- 2.8 先行動 (Wolf, 最後の手段)
- 2.9 先行動 (Deer_MiniGame, 最後の手段)
- 2.10 先行動 (Bear, 最後の手段)
- 2.11 先行動 (DomesticAnimal, 最後の手段)
- 2.12 先行動 (Boar_MiniGame, 最後の手段)
StaticInstParams
Name |
Type |
Default value |
Description
|
FramesUntilFinish |
Int |
|
|
IsFinishOnLOSCheckFail |
Bool |
|
|
LOSCheckTimeAhead |
Float |
|
|
UseDesiredMoveDir |
Bool |
|
|
MinUseGear |
Int |
|
|
MaxUseGear |
Int |
|
|
UseGearType |
Int |
|
|
IsAutoGearDownEnabled |
Bool |
|
|
MinGearAtAutoGearDown |
Int |
|
|
Derived definitions
先行動 (Boar, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Deer, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Dog, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Fox, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Sunazarashi_B, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (NushiHorse, 逃走(小))
Name |
Value
|
FramesUntilFinish |
60
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
20.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
3
|
MaxUseGear |
3
|
UseGearType |
0
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (SunazarashiSP_C, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Wolf, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Deer_MiniGame, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Bear, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (DomesticAnimal, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|
先行動 (Boar_MiniGame, 最後の手段)
Name |
Value
|
FramesUntilFinish |
30
|
IsFinishOnLOSCheckFail |
True
|
LOSCheckTimeAhead |
30.0
|
UseDesiredMoveDir |
True
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
2
|
IsAutoGearDownEnabled |
False
|
MinGearAtAutoGearDown |
1
|