AIDef:Action/AnimalFollow
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DistanceKept | Float | ||
| UseGearType | Int | ||
| WaitDistanceToLeader | Float | ||
| Gear1DistanceToLeader | Float | ||
| Gear2DistanceToLeader | Float | ||
| Gear3DistanceToLeader | Float | ||
| DistanceFactorAtGearDown | Float | ||
| WaitDistanceIncreaseDistance | Float | ||
| WaitDistanceIncreasePerFrame | Float | ||
| CanUseHorseGearInput | Bool | ||
| IsAutoGearDownEnabled | Bool | ||
| AutoStopAndTurnDistance | Float | ||
| IsEndAtAutoStop | Bool | ||
| UseMinRadius | Bool | ||
| DesiredDirAngleDeltaSecMax | Float | ||
| IsAvoidNavMeshActor | Bool | ||
| IsTargetPosEqualToLeaderPos | Bool | ||
| NavMeshCharacterRadiusScale | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
追跡 (Lynel_Senior, 弓追跡戦闘移動下半身)
| Name | Value |
|---|---|
| DistanceKept | 20.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 0.0 |
| Gear1DistanceToLeader | 0.0 |
| Gear2DistanceToLeader | 0.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | True |
| IsAutoGearDownEnabled | False |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel_Senior, 下半身)
| Name | Value |
|---|---|
| DistanceKept | 5.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 3.0 |
| Gear1DistanceToLeader | 12.0 |
| Gear2DistanceToLeader | 18.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | True |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |
追跡 (Lynel_Middle, 弓追跡戦闘移動下半身)
| Name | Value |
|---|---|
| DistanceKept | 20.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 0.0 |
| Gear1DistanceToLeader | 0.0 |
| Gear2DistanceToLeader | 0.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | True |
| IsAutoGearDownEnabled | False |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel_Middle, 下半身)
| Name | Value |
|---|---|
| DistanceKept | 5.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 3.0 |
| Gear1DistanceToLeader | 12.0 |
| Gear2DistanceToLeader | 18.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | True |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |
追跡 (Lynel, 弓追跡戦闘移動下半身)
| Name | Value |
|---|---|
| DistanceKept | 20.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 0.0 |
| Gear1DistanceToLeader | 0.0 |
| Gear2DistanceToLeader | 0.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | True |
| IsAutoGearDownEnabled | False |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel, 下半身)
| Name | Value |
|---|---|
| DistanceKept | 5.0 |
| UseGearType | 1 |
| WaitDistanceToLeader | 3.0 |
| Gear1DistanceToLeader | 12.0 |
| Gear2DistanceToLeader | 18.0 |
| Gear3DistanceToLeader | 24.0 |
| DistanceFactorAtGearDown | 0.9 |
| WaitDistanceIncreaseDistance | 0.0 |
| WaitDistanceIncreasePerFrame | 0.0 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | True |
| AutoStopAndTurnDistance | -1.0 |
| IsEndAtAutoStop | False |
| UseMinRadius | True |
| DesiredDirAngleDeltaSecMax | 0.0 |
| IsAvoidNavMeshActor | False |
| IsTargetPosEqualToLeaderPos | True |
| NavMeshCharacterRadiusScale | 1.0 |