AIDef:AI/WillBallOperated
WillBallOperated| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| WarpDist |
Float |
|
|
| AttakedChangeDist |
Float |
|
|
| IsAttackedTimeAffect |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| WaitTime |
Int |
|
|
| TargetActor |
Actor |
|
|
| Command |
Int |
|
|
| BasePos |
Vec3 |
|
|
Children
| Name |
Description
|
| ワープ |
|
| 予兆 |
|
| 待機 |
|
| 意識途切れ |
|
| 持ち上げ |
|
| 攻撃 |
|
| 放物攻撃 |
|
| 消滅 |
|
| 落下攻撃 |
|
Derived definitions
念受信 (PriestBossIronBall, 通常)
| Name |
Value
|
| WarpDist |
30.0
|
| AttakedChangeDist |
-1.0
|
| IsAttackedTimeAffect |
True
|
念受信 (WillBall, 通常)
| Name |
Value
|
| WarpDist |
30.0
|
| AttakedChangeDist |
-1.0
|
| IsAttackedTimeAffect |
True
|
念受信 (WillBreakBall, 通常)
| Name |
Value
|
| WarpDist |
30.0
|
| AttakedChangeDist |
2.0
|
| IsAttackedTimeAffect |
False
|