AIDef:AI/WillBallFollowAttackWithDynAng
WillBallFollowAttackWithDynAng| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ImmidiateLightningTime |
Int |
|
|
| ImmidiateLightningXZ |
Float |
|
|
| ImmidiateLightningY |
Float |
|
|
| AmplitudeY |
Float |
|
|
| CycleY |
Int |
|
|
| DelayTimer |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| Angle |
Vec3 |
|
|
| TargetPos |
Vec3 |
|
|
| CenterPos |
Vec3 |
|
|
Children
Derived definitions
行動 (PriestBossIronBall, 放物攻撃)
| Name |
Value
|
| ImmidiateLightningTime |
60
|
| ImmidiateLightningXZ |
4.0
|
| ImmidiateLightningY |
2.0
|
| AmplitudeY |
1.5
|
| CycleY |
120
|
| DelayTimer |
15
|
行動 (WillBall, 放物攻撃)
| Name |
Value
|
| ImmidiateLightningTime |
60
|
| ImmidiateLightningXZ |
4.0
|
| ImmidiateLightningY |
2.0
|
| AmplitudeY |
1.5
|
| CycleY |
120
|
| DelayTimer |
15
|