AIDef:AI/TiredDistSelect
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TerritoryArea | Float | 0.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsSelectEveryFrame | Bool | ||
| FarDist | Float | ||
| WeaponIdx | Int |
Children
| Name | Description |
|---|---|
| 近距離 | |
| 遠距離 |
Derived definitions
待機 (Assassin_Junior_Shooter, プレイヤー生存_0)
| Name | Value |
|---|---|
| IsSelectEveryFrame | True |
| FarDist | 100.0 |
| WeaponIdx | -1 |
待機 (Assassin_Junior_Azito_Shooter, プレイヤー生存_0)
| Name | Value |
|---|---|
| IsSelectEveryFrame | True |
| FarDist | 100.0 |
| WeaponIdx | -1 |