AIDef:AI/TargetPickedItem
TargetPickedItem| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| GetNumLeft |
Int |
0 |
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| IsPlayerPut |
Bool |
False |
|
| DropTable |
String |
Normal |
|
| DropActor |
String |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| CanGetOnBurning |
Bool |
|
|
| GetAttKeyName |
String |
|
|
| IsControlNoticeDo |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| サブボタン |
|
| メインボタン |
|
| 消滅 |
|
| 通常 |
|
Derived definitions
投擲 (Stal_Boomerang_Arm, 投げ)
| Name |
Value
|
| CanGetOnBurning |
True
|
| GetAttKeyName |
CatchBoomerang
|
| IsControlNoticeDo |
True
|
投擲 (Boomerang, 投げ)
| Name |
Value
|
| CanGetOnBurning |
True
|
| GetAttKeyName |
CatchBoomerang
|
| IsControlNoticeDo |
True
|