AIDef:AI/SiteBossIceSplinterRoot
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Count | Int | 1 | |
| AttackPower | Int | 0 | |
| ScaleTime | Float | 1.0 | |
| Range | Float | 5.0 | |
| AtMinDamage | Int | 1 | |
| AtkRadiusMax | Float | 15.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BindNodeName0 | String | ||
| BindNodeName1 | String | ||
| BindOffset0 | Vec3 | ||
| BindOffset1 | Vec3 | ||
| BindOffset2 | Vec3 | ||
| ReflectAtkPower | Int | ||
| BindOffset3 | Vec3 | ||
| BindOffset4 | Vec3 | ||
| BindOffset5 | Vec3 | ||
| BindOffset6 | Vec3 | ||
| BindOffset7 | Vec3 | ||
| BindOffset8 | Vec3 | ||
| ChaseAngleMin | Float | ||
| ChaseParentNode | String | ||
| RotateSpeed | Float | ||
| RotateSpeedAtHit | Vec3 | ||
| RotateSpeedAtFall | Vec3 | ||
| IsForceDelete | Bool | ||
| ExplosionTime | Float | ||
| ChaseAngleLimit | Float | ||
| BindNodeName | String | ||
| IsAdjustHeight | Bool | ||
| IsSetParentSystemGroupHandler | Bool | ||
| ReflectSpeedRate | Float | ||
| IsSetBindSpeed | Bool | ||
| IsIgnoreObject | Bool |
Children
| Name | Description |
|---|---|
| 反射後爆発 | |
| 強制消滅 | |
| 所持 | |
| 爆発 | |
| 生成待機 | |
| 発射 | |
| 自然消滅 |
Derived definitions
Root (SiteBossSpearIceSplinter)
| Name | Value |
|---|---|
| BindNodeName0 | Root |
| BindNodeName1 | Root |
| BindOffset0 | Vec3(x=0.0, y=5.0, z=7.0) |
| BindOffset1 | Vec3(x=-8.0, y=6.0, z=2.0) |
| BindOffset2 | Vec3(x=8.0, y=6.0, z=2.0) |
| ReflectAtkPower | 50 |
| BindOffset3 | Vec3(x=0.0, y=6.0, z=6.0) |
| BindOffset4 | Vec3(x=8.0, y=6.0, z=6.0) |
| BindOffset5 | Vec3(x=-8.0, y=6.0, z=6.0) |
| BindOffset6 | Vec3(x=4.0, y=6.0, z=3.0) |
| BindOffset7 | Vec3(x=-4.0, y=6.0, z=3.0) |
| BindOffset8 | Vec3(x=0.0, y=6.0, z=6.0) |
| ChaseAngleMin | 0.0174533 |
| ChaseParentNode | Head |
| RotateSpeed | 0.075 |
| RotateSpeedAtHit | Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977) |
| RotateSpeedAtFall | Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476) |
| IsForceDelete | True |
| ExplosionTime | 0.0 |
| ChaseAngleLimit | 0.10472 |
| BindNodeName | Weapon_R |
| IsAdjustHeight | False |
| IsSetParentSystemGroupHandler | False |
| ReflectSpeedRate | 2.0 |
| IsSetBindSpeed | False |
| IsIgnoreObject | True |
Root (GanonSpearIceSplinter)
| Name | Value |
|---|---|
| BindNodeName0 | Head |
| BindNodeName1 | Root |
| BindOffset0 | Vec3(x=3.0, y=-9.0, z=12.0) |
| BindOffset1 | Vec3(x=-3.0, y=-9.0, z=-4.0) |
| BindOffset2 | Vec3(x=-12.0, y=-4.0, z=7.0) |
| ReflectAtkPower | 100 |
| BindOffset3 | Vec3(x=12.0, y=-4.0, z=0.0) |
| BindOffset4 | Vec3(x=12.0, y=0.0, z=7.0) |
| BindOffset5 | Vec3(x=-12.0, y=0.0, z=0.0) |
| BindOffset6 | Vec3(x=3.0, y=1.0, z=-6.0) |
| BindOffset7 | Vec3(x=-3.0, y=3.0, z=12.0) |
| BindOffset8 | Vec3(x=0.0, y=0.0, z=0.0) |
| ChaseAngleMin | 0.0 |
| ChaseParentNode | Spine_2 |
| RotateSpeed | 0.075 |
| RotateSpeedAtHit | Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977) |
| RotateSpeedAtFall | Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476) |
| IsForceDelete | True |
| ExplosionTime | 0.0 |
| ChaseAngleLimit | 0.139626 |
| BindNodeName | Head |
| IsAdjustHeight | False |
| IsSetParentSystemGroupHandler | False |
| ReflectSpeedRate | 2.0 |
| IsSetBindSpeed | False |
| IsIgnoreObject | True |