AIDef:AI/SeqGroundHit

SeqGroundHit
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsCheckChangeable Bool
IsNoHitEnd Bool
CheckType Int


Children

Name Description
地上
空中

Derived definitions

後行動 (Priest_Boss_ShadowClone, 円陣弓_攻撃_1)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 弓矢攻撃_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 共通_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 後行動_7)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 先行動)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 転移)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone, 転移_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

呼ばれ (Assassin_Senior, Root)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

呼ばれ (Assassin_Senior, 瀕死復帰)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Senior, 回避)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Senior, 転移)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Senior, 奈落)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

通常 (VolcanicBomb, Root_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 3

後行動 (Assassin_Middle_Azito, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

Root (Obj_Oil)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Middle_Quest, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

空中 (Chuchu, 湧きだし出現)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

子0 (Chuchu, ドロップ生成)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

落下 (GiantShootBomb, Root)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Middle, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

子0 (Lynel_Senior, 近接湧出)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_Normal, 弓矢攻撃_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_Normal, 先行動)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_Normal, 転移)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_Normal, 転移_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_1)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 弓矢攻撃_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 共通_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 後行動_7)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 先行動)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 転移)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Priest_Boss_ShadowClone_Real, 転移_0)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

意識途切れ (WillBreakBall, 念受信)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 1

攻撃 (WillBreakBall, 念受信)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 1

放物攻撃 (WillBreakBall, 念受信)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 1

落下攻撃 (WillBreakBall, 念受信)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 1

後行動 (Assassin_Junior, 転移)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Junior, 落下転移攻撃)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

子0 (Lynel_Middle, 近接湧出)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Middle_Azito_DLC, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

通常 (YunBoCannonBall, Root_0)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 1

空中 (Chuchu_Middle, 湧きだし出現)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

子0 (Chuchu_Middle, ドロップ生成)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

通常 (WeatherFireBall, Root_0)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 1

子0 (Lynel, 近接湧出)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

通常 (GoronCannonball, Root_0)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 1

空中 (Chuchu_Senior, 湧きだし出現)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

子0 (Chuchu_Senior, ドロップ生成)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

投擲 (PriestBossShadowCloneBullet, 受信)

Name Value
IsCheckChangeable False
IsNoHitEnd False
CheckType 0

後行動 (Assassin_Junior_Shooter, 回転攻撃)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Shooter, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Shooter, 転移移動)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Azito_Shooter, 回転攻撃)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Azito_Shooter, 転移)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Azito_Shooter, 転移移動)

Name Value
IsCheckChangeable True
IsNoHitEnd True
CheckType 0

後行動 (Assassin_Junior_Azito_Shooter, 湧出)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0

先行動 (Assassin_Junior_Azito_Shooter, デモ中)

Name Value
IsCheckChangeable False
IsNoHitEnd True
CheckType 0