AIDef:AI/SandwormBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackAngle | Float | ||
| AttackInterval | Float | ||
| AttackIntervalRand | Float | ||
| BattleFailTimer | Float |
Children
| Name | Description |
|---|---|
| 戦闘攻撃 | |
| 戦闘準備 |
Derived definitions
子1 (Sandworm, プレイヤ発見戦闘)
| Name | Value |
|---|---|
| AttackAngle | 2.35619 |
| AttackInterval | 150.0 |
| AttackIntervalRand | 60.0 |
| BattleFailTimer | 900.0 |
子1 (Enemy_SandwormR, プレイヤ発見戦闘)
| Name | Value |
|---|---|
| AttackAngle | 1.74533 |
| AttackInterval | 90.0 |
| AttackIntervalRand | 60.0 |
| BattleFailTimer | 900.0 |