AIDef:AI/RailMoveRandomIgnoreStop

RailMoveRandomIgnoreStop
AI definition
Type AI

StaticInstParams

Name Type Default value Description
StopRate Int
OnRailDistance Float
FarDistance Float
Speed Float
IsIgnoreNoWaitStopPoint Bool


Children

Name Description
レールに向かう
停止
停止点移動
移動

Derived definitions

周回 (ZoraHeroRelicBattle, プレイヤ騎乗)

Name Value
StopRate 0
OnRailDistance 10.0
FarDistance 15.0
Speed 0.694445
IsIgnoreNoWaitStopPoint True

周回 (ZoraHeroRelicBattle, 遺物周遊)

Name Value
StopRate 0
OnRailDistance 10.0
FarDistance 15.0
Speed 0.694445
IsIgnoreNoWaitStopPoint True

レール移動 (Assassin_Middle_Azito, 待機)

Name Value
StopRate 50
OnRailDistance 0.5
FarDistance 1.0
Speed 0.07
IsIgnoreNoWaitStopPoint False

レール移動 (Lynel_Senior, 待機)

Name Value
StopRate 30
OnRailDistance 1.0
FarDistance 3.0
Speed 1.0
IsIgnoreNoWaitStopPoint False

レール移動 (Sandworm, 待機)

Name Value
StopRate 0
OnRailDistance 5.0
FarDistance 10.0
Speed 0.416667
IsIgnoreNoWaitStopPoint False

レール移動 (Lynel_Middle, 待機)

Name Value
StopRate 30
OnRailDistance 1.0
FarDistance 3.0
Speed 1.0
IsIgnoreNoWaitStopPoint False

レール移動 (Assassin_Middle_Azito_DLC, 待機)

Name Value
StopRate 50
OnRailDistance 0.5
FarDistance 1.0
Speed 0.07
IsIgnoreNoWaitStopPoint False

レール移動 (Enemy_SandwormR, 待機)

Name Value
StopRate 0
OnRailDistance 5.0
FarDistance 10.0
Speed 0.416667
IsIgnoreNoWaitStopPoint False

レール移動 (Lynel, 待機)

Name Value
StopRate 30
OnRailDistance 1.0
FarDistance 3.0
Speed 1.0
IsIgnoreNoWaitStopPoint False