AIDef:AI/PriestBossMetaAIRoot
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| MetaAILife | Int | 10 | |
| MetaAIMaxLife | Int | 10 | |
| PriestBossMetaAIUnit | AITreeVariablePointer |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PriestBossStartPhase | Int | 0 | |
| UniqueNameMessageLabel | String |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Life | Int | ||
| BowActorName | String | ||
| ArrowActorName | String | ||
| WeaponActorName | String | ||
| ThunderActorName | String | ||
| PlayerRecoverFromFallFrames | Float |
Children
| Name | Description |
|---|---|
| 段階_分身 | |
| 段階_巨大化 | |
| 段階_祭り | |
| 段階_終了 | |
| 段階_通常 |
Derived definitions
Root (Priest_Boss_MetaAI)
| Name | Value |
|---|---|
| Life | 4000 |
| BowActorName | Priest_Boss_Weapon_Bow_029 |
| ArrowActorName | Priest_Boss_Arrow |
| WeaponActorName | Priest_Boss_Weapon_Sword_015 |
| ThunderActorName | PriestBossThunder |
| PlayerRecoverFromFallFrames | 120.0 |