AIDef:AI/PriestBossLineFormationAppear
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsFinishedByFailAction | Bool | ||
| IsEndChangeable | Bool | ||
| IsNoChangeable | Bool |
Children
| Name | Description |
|---|---|
| 先行動 | |
| 後行動 |
Derived definitions
陣形作成_現れる (Priest_Boss_ShadowClone, 一列陣形_現れる_0)
| Name | Value |
|---|---|
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |
陣形作成_現れる (Priest_Boss_ShadowClone_Real, 一列陣形_現れる_0)
| Name | Value |
|---|---|
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |