AIDef:AI/PriestBossIronBallRoot
PriestBossIronBallRoot| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| PriestBossMetaAIUnit |
AITreeVariablePointer |
|
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| ActorName |
String |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AttackPower |
Int |
|
|
| AttackPowerForPlayer |
Int |
|
|
| AtMinDamage |
Int |
|
|
| MagneLightningTime |
Int |
|
|
Children
| Name |
Description
|
| 待機 |
|
| 念受信 |
|
| 落雷 |
|
Derived definitions
通常 (PriestBossIronBall, BaseAI)
| Name |
Value
|
| AttackPower |
100
|
| AttackPowerForPlayer |
32
|
| AtMinDamage |
12
|
| MagneLightningTime |
-1
|