AIDef:AI/PlayerRideHorse
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DoForbidTime | Float | ||
| ThrowPowerY | Float | ||
| ThrowPowerF | Float | ||
| BackDismountSpeed | Float | ||
| WaistAngleApplyRateFoward | Float | ||
| WaistAngleApplyRateBack | Float | ||
| MoveNoise | Float | ||
| SwordAttackNoise | Float | ||
| AimAngleAddApplyAngle | Float | ||
| AimAngleAdd | Float | ||
| AimAngleAddApplySpeed | Float | ||
| LowerAngleWaitTime | Float | ||
| LynelRodeoCutNum | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| HasToPlayRidingOnAS | Bool |
Children
| Name | Description |
|---|---|
| イベント開始待ち | |
| 降りる | |
| 騎乗 |
Derived definitions
騎乗 (Player_Link, Normal_0)
| Name | Value |
|---|---|
| DoForbidTime | 30.0 |
| ThrowPowerY | 0.2 |
| ThrowPowerF | 1.5 |
| BackDismountSpeed | 0.1 |
| WaistAngleApplyRateFoward | 0.8 |
| WaistAngleApplyRateBack | 0.2 |
| MoveNoise | 1.0 |
| SwordAttackNoise | 1.0 |
| AimAngleAddApplyAngle | 90.0 |
| AimAngleAdd | 20.0 |
| AimAngleAddApplySpeed | 0.5 |
| LowerAngleWaitTime | 30.0 |
| LynelRodeoCutNum | 5 |