AIDef:AI/MoriblinUnarmedBattle
MoriblinUnarmedBattleAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
FarDist |
Float |
|
|
OutDist |
Float |
|
|
BaseDist |
Float |
|
|
WeaponIdx |
Int |
|
|
AttackStartRotate |
Float |
|
|
PursuingAttackInterval |
Int |
|
|
PursuingAttackStartAng |
Float |
|
|
AttackIntervalIntensity |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
待機 |
|
攻撃 |
|
追撃ち攻撃 |
|
Derived definitions
戦闘 (Moriblin_Senior, 戦闘)
Name |
Value
|
FarDist |
0.5
|
OutDist |
8.0
|
BaseDist |
5.2
|
WeaponIdx |
-1
|
AttackStartRotate |
0.523599
|
PursuingAttackInterval |
10
|
PursuingAttackStartAng |
1.74533
|
AttackIntervalIntensity |
1.0
|
戦闘 (Moriblin_Blue, 戦闘)
Name |
Value
|
FarDist |
0.5
|
OutDist |
8.0
|
BaseDist |
5.2
|
WeaponIdx |
-1
|
AttackStartRotate |
0.523599
|
PursuingAttackInterval |
10
|
PursuingAttackStartAng |
1.74533
|
AttackIntervalIntensity |
1.0
|
戦闘 (Stal_Moriblin_Bone, 戦闘)
Name |
Value
|
FarDist |
0.5
|
OutDist |
8.0
|
BaseDist |
5.2
|
WeaponIdx |
-1
|
AttackStartRotate |
0.523599
|
PursuingAttackInterval |
10
|
PursuingAttackStartAng |
1.74533
|
AttackIntervalIntensity |
1.0
|