AIDef:AI/LandHumEnemyFindBait
LandHumEnemyFindBaitAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 ドロップ取得 (Stal_Bokoblin_Junior_Body, 対象獲物)
- 4.2 行動 (Stal_Bokoblin_Junior_Body, 餌発見)
- 4.3 その他 (Lizalfos, 餌発見)
- 4.4 ドロップ取得 (Lizalfos, 対象獲物)
- 4.5 虫 (Lizalfos, 餌発見)
- 4.6 ドロップ取得 (Bokoblin_Red, 対象獲物)
- 4.7 行動 (Bokoblin_Red, 餌発見)
- 4.8 その他 (Lizalfos_Fire, 餌発見)
- 4.9 ドロップ取得 (Lizalfos_Fire, 対象獲物)
- 4.10 虫 (Lizalfos_Fire, 餌発見)
- 4.11 ドロップ取得 (Bokoblin_Senior, 対象獲物)
- 4.12 行動 (Bokoblin_Senior, 餌発見)
- 4.13 ドロップ取得 (Bokoblin_Rapid, 対象獲物)
- 4.14 行動 (Bokoblin_Rapid, 餌発見)
- 4.15 その他 (Lizalfos_Electric, 餌発見)
- 4.16 ドロップ取得 (Lizalfos_Electric, 対象獲物)
- 4.17 虫 (Lizalfos_Electric, 餌発見)
- 4.18 行動 (Moriblin_Senior, 餌発見)
- 4.19 その他 (Lizalfos_Bone, 餌発見)
- 4.20 ドロップ取得 (Lizalfos_Bone, 対象獲物)
- 4.21 虫 (Lizalfos_Bone, 餌発見)
- 4.22 行動 (Moriblin_Blue, 餌発見)
- 4.23 行動 (Stal_Moriblin_Bone, 餌発見)
- 4.24 その他 (Lizalfos_Senior, 餌発見)
- 4.25 ドロップ取得 (Lizalfos_Senior, 対象獲物)
- 4.26 虫 (Lizalfos_Senior, 餌発見)
- 4.27 その他 (Lizalfos_Middle, 餌発見)
- 4.28 ドロップ取得 (Lizalfos_Middle, 対象獲物)
- 4.29 虫 (Lizalfos_Middle, 餌発見)
- 4.30 その他 (Lizalfos_Ice, 餌発見)
- 4.31 ドロップ取得 (Lizalfos_Ice, 対象獲物)
- 4.32 虫 (Lizalfos_Ice, 餌発見)
StaticInstParams
Name |
Type |
Default value |
Description
|
RepathTime |
Int |
|
|
IsDropWeapon |
Bool |
|
|
IsValidForceNeck |
Bool |
|
|
WeaponIdx |
Int |
|
|
ReachTargetArea |
Float |
|
|
TurnStartAng |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetBait |
Actor |
|
|
IsNotice |
Bool |
|
|
Children
Name |
Description
|
ジャンプ |
|
回転 |
|
怒り |
|
気づき |
|
疑似餌発見 |
|
直進 |
|
移動 |
|
見まわす |
|
餌発見 |
|
Derived definitions
ドロップ取得 (Stal_Bokoblin_Junior_Body, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
行動 (Stal_Bokoblin_Junior_Body, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
ドロップ取得 (Bokoblin_Red, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
行動 (Bokoblin_Red, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Fire, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Fire, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Fire, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
ドロップ取得 (Bokoblin_Senior, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
行動 (Bokoblin_Senior, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
ドロップ取得 (Bokoblin_Rapid, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
行動 (Bokoblin_Rapid, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Electric, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Electric, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Electric, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
行動 (Moriblin_Senior, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Bone, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Bone, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Bone, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
行動 (Moriblin_Blue, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
行動 (Stal_Moriblin_Bone, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Senior, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Senior, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Senior, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Middle, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Middle, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Middle, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|
その他 (Lizalfos_Ice, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
ドロップ取得 (Lizalfos_Ice, 対象獲物)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
True
|
IsValidForceNeck |
False
|
WeaponIdx |
-1
|
ReachTargetArea |
2.2
|
TurnStartAng |
1.0472
|
虫 (Lizalfos_Ice, 餌発見)
Name |
Value
|
RepathTime |
30
|
IsDropWeapon |
False
|
IsValidForceNeck |
True
|
WeaponIdx |
-1
|
ReachTargetArea |
7.0
|
TurnStartAng |
1.0472
|