AIDef:AI/IceEnemyFeintBattle
IceEnemyFeintBattleAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsAttackEnd |
Bool |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
フェイント |
|
戦闘攻撃 |
|
戦闘準備 |
|
追撃ち攻撃 |
|
Derived definitions
ケミカル攻撃 (Lizalfos_Ice, 素手戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Ice, 通常)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Ice, 素手戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 剣盾戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 槍戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 大剣戦闘)
Name |
Value
|
IsAttackEnd |
True
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|