AIDef:AI/GuardianMiniFinalBattle
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| GuardianMiniChanceTimeState | Int | -1 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASSlotRight | Int | ||
| ASSlotLeft | Int | ||
| ASSlotBack | Int | ||
| AttackHitNum | Int | ||
| IsPreAttackMove | Bool | ||
| RotNeckRate | Float | ||
| AttackAngle | Float | ||
| RetFrmGrdAtkTimer | Int | ||
| RetFrmGrdAtkPrcTimer | Int | ||
| RetFrmDmgAtkTimer | Int | ||
| GlobalNoAtkTime | Int | ||
| GlobalNoAtkTimeRnd | Int | ||
| AttackIntervalIntensity | Float | ||
| DisplayCheckRadius | Float | ||
| IsUpdateNoticeState | Bool | ||
| IsCheckLineReachable | Bool |
Children
| Name | Description |
|---|---|
| 戦闘予兆点滅 | |
| 戦闘予兆移動 | |
| 戦闘予兆開始 | |
| 戦闘攻撃 | |
| 戦闘準備 | |
| 戦闘開始 |
Derived definitions
最終段階 (Guardian_Mini_DetachLineBeam, 威嚇)
| Name | Value |
|---|---|
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| AttackHitNum | 2 |
| IsPreAttackMove | False |
| RotNeckRate | 0.0 |
| AttackAngle | 3.14159 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
最終段階 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
| Name | Value |
|---|---|
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| AttackHitNum | 2 |
| IsPreAttackMove | True |
| RotNeckRate | 0.05 |
| AttackAngle | 3.14159 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
最終段階 (Guardian_Mini, 威嚇)
| Name | Value |
|---|---|
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| AttackHitNum | 2 |
| IsPreAttackMove | False |
| RotNeckRate | 0.0 |
| AttackAngle | 3.14159 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
最終段階 (Guardian_Mini, 装備所持戦闘)
| Name | Value |
|---|---|
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| AttackHitNum | 2 |
| IsPreAttackMove | True |
| RotNeckRate | 0.05 |
| AttackAngle | 3.14159 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |