AIDef:AI/GuardianMiniBeamAttackMove
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MoveTime | Int | ||
| BaseNode | String | ||
| BeamSpeed | Float | ||
| AttackInterval | Int | ||
| TargetDistOffset | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 移動 |
Derived definitions
先行動 (Guardian_Mini_DetachLineBeam, 崖である)
| Name | Value |
|---|---|
| MoveTime | 40 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | -1 |
| TargetDistOffset | 0.75 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 危険回避)
| Name | Value |
|---|---|
| MoveTime | 15 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 10 |
| TargetDistOffset | 1.0 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 変形前危険回避)
| Name | Value |
|---|---|
| MoveTime | 15 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 10 |
| TargetDistOffset | 1.0 |
旋回移動 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
| Name | Value |
|---|---|
| MoveTime | 40 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 8 |
| TargetDistOffset | 0.92 |
先行動 (Guardian_Mini, 崖である)
| Name | Value |
|---|---|
| MoveTime | 40 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | -1 |
| TargetDistOffset | 0.75 |
戦闘攻撃 (Guardian_Mini, 危険回避)
| Name | Value |
|---|---|
| MoveTime | 15 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 10 |
| TargetDistOffset | 1.0 |
戦闘攻撃 (Guardian_Mini, 変形前危険回避)
| Name | Value |
|---|---|
| MoveTime | 15 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 10 |
| TargetDistOffset | 1.0 |
旋回移動 (Guardian_Mini, 装備所持戦闘)
| Name | Value |
|---|---|
| MoveTime | 40 |
| BaseNode | Head |
| BeamSpeed | 3.0 |
| AttackInterval | 8 |
| TargetDistOffset | 0.92 |