AIDef:AI/GuardianMini2ndBattleAttack
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| GuardianMiniChanceTimeState | Int | -1 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AscendingCurrentName | String | ||
| AscendingCurrentTime | Int |
Children
| Name | Description |
|---|---|
| 戦闘予兆 | |
| 戦闘予兆終了 | |
| 戦闘攻撃 | |
| 戦闘攻撃終了 |
Derived definitions
反撃 (Guardian_Mini_DetachLineBeam, 第二段階)
| Name | Value |
|---|---|
| AscendingCurrentName | AscendingCurrent_GuardianMini |
| AscendingCurrentTime | 60 |
反撃 (Guardian_Mini, 第二段階)
| Name | Value |
|---|---|
| AscendingCurrentName | AscendingCurrent_GuardianMini |
| AscendingCurrentTime | 60 |