AIDef:AI/GoronHeroDescendentRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PlayerFollowOffset | Vec3 | ||
| PlayerNearDist | Float | ||
| PlayerLeaveDist | Float | ||
| PlayerSeparateDist | Float | ||
| GuardEndDelayTime | Int | ||
| WhistleReactTimeGo | Int | ||
| WhistleReactTimeStop | Int | ||
| AppearWaitTime | Int | ||
| FollowModeFlagName | String |
Children
| Name | Description |
|---|---|
| ジャンプ | |
| ジャンプ準備 | |
| プレイヤー接近待機 | |
| プレイヤー追従 | |
| 停止 | |
| 停止命令 | |
| 停止指示 | |
| 屈む | |
| 帰還 | |
| 待機 | |
| 敵に怯える | |
| 減速 | |
| 着地 | |
| 砲台内 | |
| 移動指示 | |
| 退避 |
Derived definitions
Root (GoronHeroDescendent)
| Name | Value |
|---|---|
| PlayerFollowOffset | Vec3(x=1.5, y=0.0, z=-1.5) |
| PlayerNearDist | 3.3 |
| PlayerLeaveDist | 3.3 |
| PlayerSeparateDist | 50.0 |
| GuardEndDelayTime | 30 |
| WhistleReactTimeGo | 30 |
| WhistleReactTimeStop | 15 |
| AppearWaitTime | 60 |
| FollowModeFlagName | Fire_Relic_NPC020_Follow |