AIDef:AI/GanonApproachOnFloorRoot
GanonApproachOnFloorRootAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
FinDist |
Float |
|
|
ApproachTime |
Float |
|
|
FinFarDist |
Float |
|
|
MoveFrontRate |
Float |
|
|
MoveFrontLRRate |
Float |
|
|
MoveBackLRRate |
Float |
|
|
CloseDist |
Float |
|
|
ForbitAngMin |
Float |
|
|
ForbitAngMax |
Float |
|
|
CheckPosAng0 |
Float |
|
|
CheckPosAng1 |
Float |
|
|
CheckPosAng2 |
Float |
|
|
CheckPosAng3 |
Float |
|
|
CheckPosAng4 |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
IsMoveSide |
Bool |
|
|
MoveDstPos |
Vec3 |
|
|
IsChangeable |
Bool |
|
|
ChildrenDerived definitions
接近 (Enemy_Ganon, 小剣攻撃)
Name |
Value
|
FinDist |
16.0
|
ApproachTime |
600.0
|
FinFarDist |
100.0
|
MoveFrontRate |
0.35
|
MoveFrontLRRate |
0.15
|
MoveBackLRRate |
0.05
|
CloseDist |
10.0
|
ForbitAngMin |
0.174533
|
ForbitAngMax |
1.39626
|
CheckPosAng0 |
0.0
|
CheckPosAng1 |
1.39626
|
CheckPosAng2 |
-1.39626
|
CheckPosAng3 |
2.79253
|
CheckPosAng4 |
-2.79253
|
接近 (Enemy_Ganon, 大剣攻撃)
Name |
Value
|
FinDist |
20.0
|
ApproachTime |
600.0
|
FinFarDist |
100.0
|
MoveFrontRate |
0.35
|
MoveFrontLRRate |
0.15
|
MoveBackLRRate |
0.05
|
CloseDist |
10.0
|
ForbitAngMin |
0.174533
|
ForbitAngMax |
1.39626
|
CheckPosAng0 |
0.0
|
CheckPosAng1 |
1.39626
|
CheckPosAng2 |
-1.39626
|
CheckPosAng3 |
2.79253
|
CheckPosAng4 |
-2.79253
|