AIDef:AI/FlyingEnemyDiagonallyKeepMove
FlyingEnemyDiagonallyKeepMoveAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
DiagAngle |
Float |
|
|
SideDirType |
Int |
|
|
LostDistance |
Float |
|
|
AngleRange |
Float |
|
|
SpaceDistance |
Float |
|
|
NearDist |
Float |
|
|
FarDist |
Float |
|
|
BaseDist |
Float |
|
|
BaseHeight |
Float |
|
|
LowHeight |
Float |
|
|
HighHeight |
Float |
|
|
Children
Name |
Description
|
上昇 |
|
下降 |
|
位置調整 |
|
待機 |
|
移動 |
|
Derived definitions
戦闘準備 (Keese, 対象騎乗戦闘)
Name |
Value
|
DiagAngle |
0.785398
|
SideDirType |
4
|
LostDistance |
5.0
|
AngleRange |
0.523599
|
SpaceDistance |
1.0
|
NearDist |
-0.5
|
FarDist |
2.0
|
BaseDist |
2.0
|
BaseHeight |
0.4
|
LowHeight |
-0.5
|
HighHeight |
0.5
|