AIDef:AI/FishRoot
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsPlayerPut | Bool | False | |
| IsDrop | Bool | False | |
| IsLocatorCreate | Bool | False | |
| IsCreateDead | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| InWaterDepth | Float | ||
| OnGroundDepth | Float | ||
| NextJumpTimeBase | Float | ||
| NextJumpTimeRand | Float | ||
| AllowReturnThreatDist | Float | ||
| FrameUntilOutOfWater | Float | ||
| DistRunFromPlayerOnReturn | Float | ||
| IgnoreFoodBase | Float | ||
| IgnoreFoodRand | Float | ||
| IgnoreFoodAfterSuccessBase | Float | ||
| IgnoreFoodAfterSuccessRand | Float | ||
| IsDeleteWhenDead | Bool | ||
| IsDeadWhenPut | Bool | ||
| IsEscapeWhenPut | Bool | ||
| IsDeadWhenDrop | Bool | ||
| InvalidTgtTimerVal | Int | ||
| InvalidEscapeTimerVal | Int |
Children
| Name | Description |
|---|---|
| ジャンプ | |
| ロケーターわき出し | |
| 初期配置帰還 | |
| 地上待機 | |
| 帰還 | |
| 待機 | |
| 死亡 | |
| 潜水 | |
| 興味対象発見 | |
| 逃走 | |
| 通常行動 |
Derived definitions
オフ (Fish, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 0.0 |
| OnGroundDepth | 0.0 |
| NextJumpTimeBase | 300.0 |
| NextJumpTimeRand | 1000.0 |
| AllowReturnThreatDist | 5.0 |
| FrameUntilOutOfWater | 2.0 |
| DistRunFromPlayerOnReturn | 10.0 |
| IgnoreFoodBase | 30.0 |
| IgnoreFoodRand | 90.0 |
| IgnoreFoodAfterSuccessBase | 420.0 |
| IgnoreFoodAfterSuccessRand | 420.0 |
| IsDeleteWhenDead | False |
| IsDeadWhenPut | True |
| IsEscapeWhenPut | False |
| IsDeadWhenDrop | True |
| InvalidTgtTimerVal | 30 |
| InvalidEscapeTimerVal | 10 |