EnemySyncAttackAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 追跡 (Lizalfos, 近接戦闘)
- 3.2 追跡 (Lizalfos, 近接防御戦闘)
- 3.3 追跡 (Lizalfos, 素手戦闘)
- 3.4 追跡 (Lizalfos, 槍戦闘)
- 3.5 追跡 (Lizalfos, 大剣戦闘)
- 3.6 追跡 (Lizalfos_Fire, 近接戦闘)
- 3.7 追跡 (Lizalfos_Fire, 近接防御戦闘)
- 3.8 追跡 (Lizalfos_Fire, 素手戦闘)
- 3.9 追跡 (Lizalfos_Fire, 槍戦闘)
- 3.10 追跡 (Lizalfos_Fire, 大剣戦闘)
- 3.11 追跡 (Lizalfos_Electric, 近接戦闘)
- 3.12 追跡 (Lizalfos_Electric, 近接防御戦闘)
- 3.13 追跡 (Lizalfos_Electric, 素手戦闘)
- 3.14 追跡 (Lizalfos_Electric, 槍戦闘)
- 3.15 追跡 (Lizalfos_Electric, 大剣戦闘)
- 3.16 追跡 (Lizalfos_Bone, 近接戦闘)
- 3.17 追跡 (Lizalfos_Bone, 近接防御戦闘)
- 3.18 追跡 (Lizalfos_Bone, 素手戦闘)
- 3.19 追跡 (Lizalfos_Bone, 槍戦闘)
- 3.20 追跡 (Lizalfos_Bone, 大剣戦闘)
- 3.21 追跡 (Lizalfos_Senior, 近接戦闘)
- 3.22 追跡 (Lizalfos_Senior, 近接防御戦闘)
- 3.23 追跡 (Lizalfos_Senior, 素手戦闘)
- 3.24 追跡 (Lizalfos_Senior, 槍戦闘)
- 3.25 追跡 (Lizalfos_Senior, 大剣戦闘)
- 3.26 追跡 (Lizalfos_Middle, 近接戦闘)
- 3.27 追跡 (Lizalfos_Middle, 近接防御戦闘)
- 3.28 追跡 (Lizalfos_Middle, 素手戦闘)
- 3.29 追跡 (Lizalfos_Middle, 槍戦闘)
- 3.30 追跡 (Lizalfos_Middle, 大剣戦闘)
- 3.31 追跡 (Lizalfos_Ice, 近接戦闘)
- 3.32 追跡 (Lizalfos_Ice, 近接防御戦闘)
- 3.33 追跡 (Lizalfos_Ice, 素手戦闘)
- 3.34 追跡 (Lizalfos_Ice, 槍戦闘)
- 3.35 追跡 (Lizalfos_Ice, 大剣戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
NormalASSlot |
Int |
|
|
AttackASSlot |
Int |
|
|
JustAvoidCheckLength |
Float |
|
|
JustAvoidCheckAngle |
Float |
|
|
RootNodeName |
String |
|
|
AttackNodeName |
String |
|
|
AttackNodeNameWait |
String |
|
|
AttackASName |
String |
|
|
AtNodeName |
String |
|
|
AttackDistMin |
Float |
|
|
AttackDistMax |
Float |
|
|
AttackInterval |
Int |
|
|
AttackIntervalRand |
Int |
|
|
ChildrenDerived definitions
追跡 (Lizalfos, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Fire, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Fire, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Fire, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Fire, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Fire, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Electric, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Electric, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Electric, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Electric, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Electric, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Bone, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Bone, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Bone, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Bone, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Bone, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Senior, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Senior, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Senior, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Senior, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Senior, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Middle, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Middle, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Middle, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Middle, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Middle, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Ice, 近接戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Ice, 近接防御戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Ice, 素手戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Ice, 槍戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|
追跡 (Lizalfos_Ice, 大剣戦闘)
Name |
Value
|
NormalASSlot |
0
|
AttackASSlot |
1
|
JustAvoidCheckLength |
4.0
|
JustAvoidCheckAngle |
1.5708
|
RootNodeName |
Root
|
AttackNodeName |
Neck_1
|
AttackNodeNameWait |
Chin
|
AttackASName |
AttackRun
|
AtNodeName |
Tongue_6
|
AttackDistMin |
0.0
|
AttackDistMax |
0.0
|
AttackInterval |
10
|
AttackIntervalRand |
0
|