AIDef:AI/EnemySearchHorse
EnemySearchHorseAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 いない (Stal_Bokoblin_Junior_Body, 行動)
- 3.2 行動 (Stal_Bokoblin_Junior_Body, 諦め)
- 3.3 発見 (Stal_Bokoblin_Junior_Body, プレイヤー発見)
- 3.4 いない (Bokoblin_Red, 行動)
- 3.5 行動 (Bokoblin_Red, 諦め)
- 3.6 単純徘徊 (Bokoblin_Red, 見張り)
- 3.7 単純徘徊 (Bokoblin_Red, 待機)
- 3.8 発見 (Bokoblin_Red, プレイヤー発見)
- 3.9 いない (Bokoblin_Senior, 行動)
- 3.10 行動 (Bokoblin_Senior, 諦め)
- 3.11 単純徘徊 (Bokoblin_Senior, 見張り)
- 3.12 単純徘徊 (Bokoblin_Senior, 待機)
- 3.13 発見 (Bokoblin_Senior, プレイヤー発見)
- 3.14 いない (Bokoblin_Rapid, 行動)
- 3.15 行動 (Bokoblin_Rapid, 諦め)
- 3.16 単純徘徊 (Bokoblin_Rapid, 見張り)
- 3.17 単純徘徊 (Bokoblin_Rapid, 待機)
- 3.18 発見 (Bokoblin_Rapid, プレイヤー発見)
StaticInstParams
Name |
Type |
Default value |
Description
|
SearchDist |
Float |
|
|
RepathTime |
Int |
|
|
RideRadius |
Float |
|
|
NoWeaponRiding |
Bool |
|
|
Children
Name |
Description
|
怒り |
|
直進 |
|
馬到達 |
|
馬未発見 |
|
Derived definitions
いない (Stal_Bokoblin_Junior_Body, 行動)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
行動 (Stal_Bokoblin_Junior_Body, 諦め)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
発見 (Stal_Bokoblin_Junior_Body, プレイヤー発見)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
いない (Bokoblin_Red, 行動)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
行動 (Bokoblin_Red, 諦め)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Red, 見張り)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Red, 待機)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
発見 (Bokoblin_Red, プレイヤー発見)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
いない (Bokoblin_Senior, 行動)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
行動 (Bokoblin_Senior, 諦め)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Senior, 見張り)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Senior, 待機)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
発見 (Bokoblin_Senior, プレイヤー発見)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
いない (Bokoblin_Rapid, 行動)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
行動 (Bokoblin_Rapid, 諦め)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Rapid, 見張り)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
単純徘徊 (Bokoblin_Rapid, 待機)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|
発見 (Bokoblin_Rapid, プレイヤー発見)
Name |
Value
|
SearchDist |
50.0
|
RepathTime |
30
|
RideRadius |
3.0
|
NoWeaponRiding |
False
|