AIDef:AI/EnemyPursuingBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PursuingAttackInterval | Int | ||
| PursuingAttackIntervalRand | Int | ||
| PursuingAttackStartAng | Float | ||
| AttackAngle | Float | ||
| RetFrmGrdAtkTimer | Int | ||
| RetFrmGrdAtkPrcTimer | Int | ||
| RetFrmDmgAtkTimer | Int | ||
| GlobalNoAtkTime | Int | ||
| GlobalNoAtkTimeRnd | Int | ||
| AttackIntervalIntensity | Float | ||
| DisplayCheckRadius | Float | ||
| IsUpdateNoticeState | Bool | ||
| IsCheckLineReachable | Bool |
Children
| Name | Description |
|---|---|
| 戦闘攻撃 | |
| 戦闘準備 | |
| 追撃ち攻撃 |
Derived definitions
戦闘 (Moriblin_Senior, 戦闘_0)
| Name | Value |
|---|---|
| PursuingAttackInterval | 30 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Moriblin_Senior, 戦闘_1)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Moriblin_Senior, 発見行動)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Moriblin_Blue, 戦闘_0)
| Name | Value |
|---|---|
| PursuingAttackInterval | 30 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Moriblin_Blue, 戦闘_1)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Moriblin_Blue, 発見行動)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Stal_Moriblin_Bone, 戦闘_0)
| Name | Value |
|---|---|
| PursuingAttackInterval | 30 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Stal_Moriblin_Bone, 戦闘_1)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.139626 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Stal_Moriblin_Bone, 発見行動)
| Name | Value |
|---|---|
| PursuingAttackInterval | 10 |
| PursuingAttackIntervalRand | 0 |
| PursuingAttackStartAng | 1.74533 |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |