AIDef:AI/EnemyFindShootable
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttOffset | Vec3 | ||
| CanGrabHeavy | Bool | ||
| GrabCheckRadius | Float | ||
| ChaseItemDist | Float | ||
| ChaseItemSpeed | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor | Actor |
Children
| Name | Description |
|---|---|
| アクション | |
| 接近 |
Derived definitions
アイテム発見 (Moriblin_Senior, 剣装備)
| Name | Value |
|---|---|
| AttOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| CanGrabHeavy | True |
| GrabCheckRadius | 2.5 |
| ChaseItemDist | 15.0 |
| ChaseItemSpeed | 0.15 |
アイテム発見 (Moriblin_Blue, 剣装備)
| Name | Value |
|---|---|
| AttOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| CanGrabHeavy | True |
| GrabCheckRadius | 2.5 |
| ChaseItemDist | 15.0 |
| ChaseItemSpeed | 0.15 |
アイテム発見 (Stal_Moriblin_Bone, 剣装備)
| Name | Value |
|---|---|
| AttOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| CanGrabHeavy | True |
| GrabCheckRadius | 2.5 |
| ChaseItemDist | 15.0 |
| ChaseItemSpeed | 0.15 |