EnemyEscapeAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
TumbleTime |
Int |
|
|
TumbleRand |
Int |
|
|
EscapeTime |
Int |
|
|
EscapeRand |
Int |
|
|
EscapeDist |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
こける |
|
逃走移動 |
|
Derived definitions
逃走 (Stal_Bokoblin_Junior_Body, 逃走)
Name |
Value
|
TumbleTime |
100
|
TumbleRand |
100
|
EscapeTime |
160
|
EscapeRand |
50
|
EscapeDist |
100.0
|
逃走 (Bokoblin_Red, 逃走)
Name |
Value
|
TumbleTime |
100
|
TumbleRand |
100
|
EscapeTime |
160
|
EscapeRand |
50
|
EscapeDist |
100.0
|
逃走 (Bokoblin_Senior, 逃走)
Name |
Value
|
TumbleTime |
100
|
TumbleRand |
100
|
EscapeTime |
160
|
EscapeRand |
50
|
EscapeDist |
100.0
|
逃走 (Bokoblin_Rapid, 逃走)
Name |
Value
|
TumbleTime |
100
|
TumbleRand |
100
|
EscapeTime |
160
|
EscapeRand |
50
|
EscapeDist |
100.0
|