DragonFireRootAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
CreateRailName |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
OnRailDistance |
Float |
|
|
FarDistance |
Float |
|
|
Speed |
Float |
|
|
CommonTableName |
String |
|
|
TsunoTableName |
String |
|
|
TsumeTableName |
String |
|
|
KibaTableName |
String |
|
|
IsEmitChemical |
Bool |
|
|
ChemicalBulletActor |
String |
|
|
ChemicalBulletArea |
Float |
|
|
ChemicalBulletRate |
Int |
|
|
ChemicalBulletNum |
Int |
|
|
ChemicalWindArea |
Float |
|
|
ChemicalWindPower |
Float |
|
|
ChemicalWindLimitHeight |
Float |
|
|
UpdraftPower |
Float |
|
|
UpdraftTime |
Float |
|
|
UpdraftInterval |
Int |
|
|
UpdraftBoost |
Float |
|
|
ReturnTime |
Int |
|
|
BodyHitDamage |
Int |
|
|
BodyHitPower |
Int |
|
|
BodyHitImpact |
Int |
|
|
BodyHitShieldDamage |
Int |
|
|
InitBackRailDistance |
Float |
|
|
DefaultMaterialAnmName |
String |
|
|
HornAnmName |
String |
|
|
Children
Name |
Description
|
レールに向かう |
|
停止 |
|
停止点移動 |
|
帰還 |
|
移動 |
|
Derived definitions
Root (Enemy_Dragon_Fire)
Name |
Value
|
OnRailDistance |
5.0
|
FarDistance |
100.0
|
Speed |
0.462963
|
CommonTableName |
体(炎)
|
TsunoTableName |
角(炎)
|
TsumeTableName |
爪(炎)
|
KibaTableName |
牙(炎)
|
IsEmitChemical |
True
|
ChemicalBulletActor |
DragonFlameBall
|
ChemicalBulletArea |
200.0
|
ChemicalBulletRate |
5
|
ChemicalBulletNum |
20
|
ChemicalWindArea |
200.0
|
ChemicalWindPower |
15.0
|
ChemicalWindLimitHeight |
1000.0
|
UpdraftPower |
15.0
|
UpdraftTime |
200.0
|
UpdraftInterval |
500
|
UpdraftBoost |
1.5
|
ReturnTime |
9000
|
BodyHitDamage |
10
|
BodyHitPower |
100
|
BodyHitImpact |
200
|
BodyHitShieldDamage |
30
|
InitBackRailDistance |
-1500.0
|
DefaultMaterialAnmName |
Color_Fire
|
HornAnmName |
Horn_Fire
|