AIDef:AI/DistanceKeepMove
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| StartBackDistOffset | Float | ||
| WeaponIdx | Int | ||
| BaseDist | Float | ||
| StartCloseDistOffset | Float | ||
| OutDistOffset | Float | ||
| IsCheckLineReachableForClose | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 待機 | |
| 後退 | |
| 近づき |
Derived definitions
通常 (Enemy_Golem_Fire_R, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -100.0 |
| WeaponIdx | 0 |
| BaseDist | 0.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant_Middle, 素手威嚇)
| Name | Value |
|---|---|
| StartBackDistOffset | -5.0 |
| WeaponIdx | -1 |
| BaseDist | 10.0 |
| StartCloseDistOffset | 10.0 |
| OutDistOffset | 100.0 |
| IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant_Senior, 素手威嚇)
| Name | Value |
|---|---|
| StartBackDistOffset | -5.0 |
| WeaponIdx | -1 |
| BaseDist | 10.0 |
| StartCloseDistOffset | 10.0 |
| OutDistOffset | 100.0 |
| IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant, 素手威嚇)
| Name | Value |
|---|---|
| StartBackDistOffset | -5.0 |
| WeaponIdx | -1 |
| BaseDist | 10.0 |
| StartCloseDistOffset | 10.0 |
| OutDistOffset | 100.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem_Senior, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -100.0 |
| WeaponIdx | 0 |
| BaseDist | 0.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem_Little, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -1.5 |
| WeaponIdx | -1 |
| BaseDist | 3.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem_Middle, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -100.0 |
| WeaponIdx | 0 |
| BaseDist | 0.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |
戦闘準備 (StalForestGiant, 素手威嚇)
| Name | Value |
|---|---|
| StartBackDistOffset | -5.0 |
| WeaponIdx | -1 |
| BaseDist | 10.0 |
| StartCloseDistOffset | 10.0 |
| OutDistOffset | 100.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem_Little_Ice, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -1.5 |
| WeaponIdx | -1 |
| BaseDist | 3.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -3.0 |
| WeaponIdx | 0 |
| BaseDist | 0.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 15.0 |
| IsCheckLineReachableForClose | True |
通常 (Golem_Little_Fire, 戦闘準備)
| Name | Value |
|---|---|
| StartBackDistOffset | -1.5 |
| WeaponIdx | -1 |
| BaseDist | 3.0 |
| StartCloseDistOffset | 5.0 |
| OutDistOffset | 30.0 |
| IsCheckLineReachableForClose | True |