DashAndAttack| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| OffsetLR |
Float |
|
|
| WeaponIdx |
Int |
|
|
| AttackRange |
Float |
|
|
| AttackFrame |
Int |
|
|
| TiredAngle |
Float |
|
|
| IsAbleSkipNear |
Bool |
|
|
| TargetSpeedClampMax |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| TargetVel |
Vec3 |
|
|
Children
| Name |
Description
|
| 斬り付け |
|
| 駆け寄り |
|
Derived definitions
後行動 (Lynel_Senior, 突進切り)
| Name |
Value
|
| OffsetLR |
-1.5
|
| WeaponIdx |
0
|
| AttackRange |
0.0
|
| AttackFrame |
11
|
| TiredAngle |
1.22173
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|
上半身 (Lynel_Senior, 戦闘攻撃)
| Name |
Value
|
| OffsetLR |
0.0
|
| WeaponIdx |
-1
|
| AttackRange |
5.0
|
| AttackFrame |
20
|
| TiredAngle |
3.14159
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|
後行動 (Lynel_Middle, 突進切り)
| Name |
Value
|
| OffsetLR |
-1.5
|
| WeaponIdx |
0
|
| AttackRange |
0.0
|
| AttackFrame |
11
|
| TiredAngle |
1.22173
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|
上半身 (Lynel_Middle, 戦闘攻撃)
| Name |
Value
|
| OffsetLR |
0.0
|
| WeaponIdx |
-1
|
| AttackRange |
5.0
|
| AttackFrame |
20
|
| TiredAngle |
3.14159
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|
後行動 (Lynel, 突進切り)
| Name |
Value
|
| OffsetLR |
-1.5
|
| WeaponIdx |
0
|
| AttackRange |
0.0
|
| AttackFrame |
11
|
| TiredAngle |
1.22173
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|
上半身 (Lynel, 戦闘攻撃)
| Name |
Value
|
| OffsetLR |
0.0
|
| WeaponIdx |
-1
|
| AttackRange |
5.0
|
| AttackFrame |
20
|
| TiredAngle |
3.14159
|
| IsAbleSkipNear |
False
|
| TargetSpeedClampMax |
0.185
|