DashAndAttackAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
OffsetLR |
Float |
|
|
WeaponIdx |
Int |
|
|
AttackRange |
Float |
|
|
AttackFrame |
Int |
|
|
TiredAngle |
Float |
|
|
IsAbleSkipNear |
Bool |
|
|
TargetSpeedClampMax |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
TargetVel |
Vec3 |
|
|
Children
Name |
Description
|
斬り付け |
|
駆け寄り |
|
Derived definitions
後行動 (Lynel_Senior, 突進切り)
Name |
Value
|
OffsetLR |
-1.5
|
WeaponIdx |
0
|
AttackRange |
0.0
|
AttackFrame |
11
|
TiredAngle |
1.22173
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|
上半身 (Lynel_Senior, 戦闘攻撃)
Name |
Value
|
OffsetLR |
0.0
|
WeaponIdx |
-1
|
AttackRange |
5.0
|
AttackFrame |
20
|
TiredAngle |
3.14159
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|
後行動 (Lynel_Middle, 突進切り)
Name |
Value
|
OffsetLR |
-1.5
|
WeaponIdx |
0
|
AttackRange |
0.0
|
AttackFrame |
11
|
TiredAngle |
1.22173
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|
上半身 (Lynel_Middle, 戦闘攻撃)
Name |
Value
|
OffsetLR |
0.0
|
WeaponIdx |
-1
|
AttackRange |
5.0
|
AttackFrame |
20
|
TiredAngle |
3.14159
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|
後行動 (Lynel, 突進切り)
Name |
Value
|
OffsetLR |
-1.5
|
WeaponIdx |
0
|
AttackRange |
0.0
|
AttackFrame |
11
|
TiredAngle |
1.22173
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|
上半身 (Lynel, 戦闘攻撃)
Name |
Value
|
OffsetLR |
0.0
|
WeaponIdx |
-1
|
AttackRange |
5.0
|
AttackFrame |
20
|
TiredAngle |
3.14159
|
IsAbleSkipNear |
False
|
TargetSpeedClampMax |
0.185
|