AIDef:AI/ChildDeviceReflectArrow
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AtMinDamage | Int | 1 | |
| AttackPower | Int | 0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReflectCountMax | Int | ||
| ReflectAimSpeed | Float | ||
| ReflectAccel | Float | ||
| Accel | Float | ||
| AimSpeed | Float | ||
| FallAccel | Float | ||
| FallAimSpeed | Float | ||
| Gravity | Float | ||
| AtRange | Float | ||
| AtImpulse | Float | ||
| AtImpact | Float | ||
| CanReflect | Bool | ||
| IsReflectToParent | Bool | ||
| ReflectOffset | Vec3 | ||
| RotOffset | Vec3 | ||
| IsDelete | Bool | ||
| AtAttr | Int | ||
| IsBreakIceBlock | Bool | ||
| StickTime | Int | ||
| IsAtHitPlayerIgnore | Bool | ||
| ReflectDamageRate | Float | ||
| TransOffset | Vec3 | ||
| BindNodeName | String | ||
| IsDeleteAtHit | Bool | ||
| CallHitSEKey | String |
Children
| Name | Description |
|---|---|
| 刺さる | |
| 所持 | |
| 爆発 | |
| 発射 |
Derived definitions
Root (SiteBossArrowRain)
| Name | Value |
|---|---|
| ReflectCountMax | 99 |
| ReflectAimSpeed | 2.0 |
| ReflectAccel | 1.1 |
| Accel | 1.07 |
| AimSpeed | 0.8 |
| FallAccel | 0.0 |
| FallAimSpeed | 0.0 |
| Gravity | 0.0 |
| AtRange | 150.0 |
| AtImpulse | 0.0 |
| AtImpact | 0.0 |
| CanReflect | False |
| IsReflectToParent | False |
| ReflectOffset | Vec3(x=0.0, y=5.0, z=0.0) |
| RotOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsDelete | False |
| AtAttr | 2 |
| IsBreakIceBlock | False |
| StickTime | 5 |
| IsAtHitPlayerIgnore | False |
| ReflectDamageRate | 2.0 |
| TransOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| BindNodeName | Muzzle_A |
| IsDeleteAtHit | True |
| CallHitSEKey | Hit |
Root (SiteBossReflectArrow)
| Name | Value |
|---|---|
| ReflectCountMax | 3 |
| ReflectAimSpeed | 2.0 |
| ReflectAccel | 1.1 |
| Accel | 1.07 |
| AimSpeed | 0.9 |
| FallAccel | 0.0 |
| FallAimSpeed | 0.0 |
| Gravity | 0.0 |
| AtRange | 80.0 |
| AtImpulse | 0.0 |
| AtImpact | 0.0 |
| CanReflect | True |
| IsReflectToParent | True |
| ReflectOffset | Vec3(x=0.0, y=5.0, z=0.0) |
| RotOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsDelete | False |
| AtAttr | 2 |
| IsBreakIceBlock | False |
| StickTime | 0 |
| IsAtHitPlayerIgnore | False |
| ReflectDamageRate | 2.0 |
| TransOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| BindNodeName | Muzzle_A |
| IsDeleteAtHit | True |
| CallHitSEKey | Hit |