AIDef:AI/BokoblinRestraint
BokoblinRestraintAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
BaseDist |
Float |
|
|
AttackIntervalMin |
Int |
|
|
AttackIntervalMax |
Int |
|
|
LostVMin |
Float |
|
|
LostVMax |
Float |
|
|
LostTimer |
Int |
|
|
LostRange |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
ChildrenDerived definitions
戦闘 (Stal_Bokoblin_Junior_Body, 獲物発見無手)
Name |
Value
|
BaseDist |
8.0
|
AttackIntervalMin |
10
|
AttackIntervalMax |
60
|
LostVMin |
-20.0
|
LostVMax |
20.0
|
LostTimer |
30
|
LostRange |
200.0
|
戦闘 (Bokoblin_Red, 獲物発見無手)
Name |
Value
|
BaseDist |
8.0
|
AttackIntervalMin |
10
|
AttackIntervalMax |
60
|
LostVMin |
-20.0
|
LostVMax |
20.0
|
LostTimer |
30
|
LostRange |
200.0
|
戦闘 (Bokoblin_Senior, 獲物発見無手)
Name |
Value
|
BaseDist |
8.0
|
AttackIntervalMin |
10
|
AttackIntervalMax |
60
|
LostVMin |
-20.0
|
LostVMax |
20.0
|
LostTimer |
30
|
LostRange |
200.0
|
戦闘 (Bokoblin_Rapid, 獲物発見無手)
Name |
Value
|
BaseDist |
8.0
|
AttackIntervalMin |
10
|
AttackIntervalMax |
60
|
LostVMin |
-20.0
|
LostVMax |
20.0
|
LostTimer |
30
|
LostRange |
200.0
|