AIDef:AI/AttackGraveChaseWithSensor
AttackGraveChaseWithSensor| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RigidBodyGroupName |
String |
|
|
| RigidBodyName |
String |
|
|
| EndHeight |
Float |
|
|
| EndNear |
Float |
|
|
| ActionTime |
Int |
|
|
| NearTime |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetActor |
Actor |
|
|
Children
Derived definitions
先行動 (Priest_Boss_EarthRelease_Normal, Root)
| Name |
Value
|
| RigidBodyGroupName |
GeneralSensor
|
| RigidBodyName |
DetectTargetSensor
|
| EndHeight |
6.0
|
| EndNear |
3.0
|
| ActionTime |
360
|
| NearTime |
60
|
先行動 (Priest_Boss_EarthRelease_Giant, Root)
| Name |
Value
|
| RigidBodyGroupName |
GeneralSensor
|
| RigidBodyName |
DetectTargetSensor
|
| EndHeight |
6.0
|
| EndNear |
3.0
|
| ActionTime |
360
|
| NearTime |
60
|