Arrow| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| GroundHitTime |
Float |
|
|
| StickTime |
Float |
|
|
| KillFireTime |
Int |
|
|
Children
| Name |
Description
|
| ホーミング |
|
| 上空撃ち |
|
| 刺さる |
|
| 回収 |
|
| 所持 |
|
| 所持前 |
|
| 接地 |
|
| 消滅 |
|
| 爆発 |
|
| 発射 |
|
| 跳ね返る |
|
Derived definitions
Root (IceArrow)
| Name |
Value
|
| GroundHitTime |
1800.0
|
| StickTime |
1800.0
|
| KillFireTime |
300
|
Root (ArrowRoot)
| Name |
Value
|
| GroundHitTime |
1800.0
|
| StickTime |
1800.0
|
| KillFireTime |
300
|
Root (BrightArrow)
| Name |
Value
|
| GroundHitTime |
1800.0
|
| StickTime |
1800.0
|
| KillFireTime |
300
|
Root (ThunderArrow)
| Name |
Value
|
| GroundHitTime |
1800.0
|
| StickTime |
1800.0
|
| KillFireTime |
300
|
Root (FireArrow)
| Name |
Value
|
| GroundHitTime |
1800.0
|
| StickTime |
1800.0
|
| KillFireTime |
300
|