AIDef:AI/AppearFromTargetFrontAfterChase
AppearFromTargetFrontAfterChase| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| IsStopFallCheck |
Bool |
False |
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| NearCreateAppearID |
Int |
0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AppearDist |
Float |
|
|
| Dist |
Float |
|
|
| TeraDist |
Float |
|
|
Children
| Name |
Description
|
| 湧出 |
|
| 湧出出現 |
|
| 湧出準備 |
|
Derived definitions
近接湧出 (Lizalfos_Electric, 通常)
| Name |
Value
|
| AppearDist |
15.0
|
| Dist |
30.0
|
| TeraDist |
1.0
|
近接湧出 (Lizalfos_Ice, 通常)
| Name |
Value
|
| AppearDist |
15.0
|
| Dist |
30.0
|
| TeraDist |
1.0
|