AIDef:AI/AncientNecklaceBall
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
GrabNodeIndex | Int | -1 | |
GiantNecklaceActiveSaveFlag | String | ||
IsEnemyLiftable | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LandNoiseLevel | Float | ||
OnAS | String | ||
OffAS | String | ||
IsIgnoreSameOnAS | Bool | ||
IsIgnoreSameOffAS | Bool |
Children
Name | Description |
---|---|
吊るす | |
所持 | |
投擲生成 | |
通常 |
Derived definitions
通常 (AncientNecklaceBall, BaseAI)
Name | Value |
---|---|
LandNoiseLevel | 1.0 |
OnAS | MoveLight |
OffAS | Stop |
IsIgnoreSameOnAS | True |
IsIgnoreSameOffAS | True |