Translations:Difficulty scaling/238/en

Revision as of 12:16, 11 May 2020 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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this->points = points; this->weapon_points = points * this->byml["setting"].Level2WeaponPower; this->enemy_points = points * this->byml["setting"].Level2EnemyPower; </source>