Translations:Difficulty scaling/167/en

Revision as of 12:16, 11 May 2020 by FuzzyBot (talk | contribs) (Importing a new version from external source)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Weapon bonuses (e.g. Durability Up, Attack Up) are entirely random. Each bonus has equal probability.