Translations:Difficulty scaling/64/en

Revision as of 09:14, 11 May 2020 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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<source lang="c++"> float points = 0.0; for (kill_flag : this->byml["flag"])

   int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
   points += kill_count * kill_flag["point"];