Translations:WorldMgr/13/en

Revision as of 11:27, 10 May 2020 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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  • Update time of day: there are several possible update modes. In most cases, the update mode is 0.
Mode Description
0 If Demo103_0 or Demo997_0 have been played, and if there is no active event (cutscene):
  • Add (0.0083333 * elapsed frames) to the Time of Day timer. Effectively, this means that 1 in-game minute = 1 real-life second.
  • If the timer is >= 360.0, which means that a day has passed, the game subtracts 360 from the timer and then performs midnight checks.
  • If FindDungeon_Activated is false (if the player hasn't received the The Isolated Plateau quest) and if the current time is >= 165.0 (11:00), the time is forcefully set to 11:00. Effectively, this means that time will not get past 11:00 until the Great Plateau Tower is activated and the Old Man cutscene is triggered.
  • The Blood Moon timer is updated too.
1, 13, 35 Freeze time to 04:00
2, 14 Freeze time to 05:00
3, 16, 36 Freeze time to 07:00
4, 19, 37 Freeze time to 10:00
5, 26, 39 Freeze time to 17:00
6, 28, 40 Freeze time to 19:00
7, 30, 41 Freeze time to 21:00
8, 11 Freeze time to 02:00
9, 42 Freeze time to 00:00
10 Freeze time to 01:00
12 Freeze time to 03:00
15 Freeze time to 06:00
17 Freeze time to 08:00
18 Freeze time to 09:00
20 Freeze time to 11:00
21 Freeze time to 12:00
22, 38 Freeze time to 13:00
23 Freeze time to 14:00
24 Freeze time to 15:00
25 Freeze time to 16:00
27 Freeze time to 18:00
29 Freeze time to 20:00
31 Freeze time to 22:00
32 Freeze time to 23:00
34
  • Add (0.0083333 * elapsed frames) to the Time of Day timer.
  • If the timer is >= 360.0, which means that a day has passed, the game subtracts 360 from the timer.