AIDef:Behavior/SpeedTerror
| AI definition | |
|---|---|
| Type | Behavior |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Radius | Float | ||
| Level | Int | ||
| SpeedTh | Float | ||
| IsPlayerLayer | Bool | ||
| IsNpcLayer | Bool | ||
| IsEnemyLayer | Bool | ||
| IsGuardianLayer | Bool | ||
| IsImpulseLayer | Bool | ||
| IsFireLayer | Bool | ||
| IsInsectLayer | Bool | ||
| IsHorseLayer | Bool | ||
| RemoveSpTh | Float | ||
| IsAnimalLayer | Bool | ||
| IsWolfLinkLayer | Bool | ||
| IsIceLayer | Bool | ||
| IsElectricLayer | Bool |
Derived definitions
SpeedTerror (StalForestGiantPart)
| Name | Value |
|---|---|
| Radius | 2.0 |
| Level | 4 |
| SpeedTh | 0.2 |
| IsPlayerLayer | False |
| IsNpcLayer | False |
| IsEnemyLayer | False |
| IsGuardianLayer | False |
| IsImpulseLayer | True |
| IsFireLayer | False |
| IsInsectLayer | False |
| IsHorseLayer | False |
| RemoveSpTh | 0.0666667 |
| IsAnimalLayer | False |
| IsWolfLinkLayer | False |
| IsIceLayer | False |
| IsElectricLayer | False |