AIDef:Behavior/EnemyNeckRotate
| AI definition | |
|---|---|
| Type | Behavior |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsUpdatePos | Bool | ||
| OffsetToTargetDirXZ | Float |
Derived definitions
EnemyNeckRotate (Assassin_Senior)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Rabbit)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Animal_Horse_A)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Azito)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Quest)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Boar)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Deer)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Dog)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Sunazarashi)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Fox)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Sunazarashi_B)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Squirrel)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Azito_DLC)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (DomesticAnimalWait)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (SunazarashiSP_C)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Wolf)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Deer_MiniGame)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Bear)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (DomesticAnimal)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (SunazarashiSP)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Boar_MiniGame)
| Name | Value |
|---|---|
| IsUpdatePos | True |
| OffsetToTargetDirXZ | 0.0 |