AIDef:Behavior/EnemyNeckRotate
AI definition | |
---|---|
Type | Behavior |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsUpdatePos | Bool | ||
OffsetToTargetDirXZ | Float |
Derived definitions
EnemyNeckRotate (Assassin_Senior)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Rabbit)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Animal_Horse_A)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Azito)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Quest)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Boar)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Deer)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Dog)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Sunazarashi)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Fox)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Sunazarashi_B)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Squirrel)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Assassin_Middle_Azito_DLC)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (DomesticAnimalWait)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (SunazarashiSP_C)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Wolf)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Deer_MiniGame)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Bear)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (DomesticAnimal)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (SunazarashiSP)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |
EnemyNeckRotate (Boar_MiniGame)
Name | Value |
---|---|
IsUpdatePos | True |
OffsetToTargetDirXZ | 0.0 |