AIDef:Behavior/DieEye
AI definition | |
---|---|
Type | Behavior |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LeftEyeLidName | String | ||
RightEyeLidName | String | ||
CloseOffset | Vec3 |
Derived definitions
DieEye (Stal_Bokoblin_Junior_Body)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Priest_Boss_ShadowClone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (ForestGiant_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=0.0, y=0.0, z=-1.0471975803375244) |
DieEye (Lizalfos)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Bokoblin_Red)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (ForestGiant_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=0.0, y=0.0, z=-1.0471975803375244) |
DieEye (Assassin_Middle_Azito)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Middle_Quest)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (ForestGiant)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=0.0, y=0.0, z=-1.0471975803375244) |
DieEye (Lynel_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lizalfos_Fire)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Priest_Boss_Normal)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Bokoblin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Bokoblin_Rapid)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lizalfos_Electric)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Moriblin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Priest_Boss_ShadowClone_Real)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Junior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lynel_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Middle_Azito_DLC)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lizalfos_Bone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Priest_Boss_Giant)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Moriblin_Blue)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Stal_Moriblin_Bone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lynel)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (StalForestGiant)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=0.0, y=0.0, z=-1.0471975803375244) |
DieEye (Lizalfos_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Junior_Shooter)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Assassin_Junior_Azito_Shooter)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lizalfos_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
DieEye (Lizalfos_Ice)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |