AIDef:Behavior/CanRideAnimalTerror
| AI definition | |
|---|---|
| Type | Behavior |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| LevelForRiddenPlayer | Int | ||
| Radius | Float | ||
| Level | Int | ||
| OffsetSpeedRatio | Float | ||
| IsPlayerLayer | Bool | ||
| IsNpcLayer | Bool | ||
| IsEnemyLayer | Bool | ||
| IsGuardianLayer | Bool | ||
| IsImpulseLayer | Bool | ||
| IsFireLayer | Bool | ||
| IsInsectLayer | Bool | ||
| IsHorseLayer | Bool | ||
| IsAnimalLayer | Bool | ||
| IsWolfLinkLayer | Bool | ||
| IsIceLayer | Bool | ||
| IsElectricLayer | Bool |
Derived definitions
CanRideAnimalTerror (Bear)
| Name | Value |
|---|---|
| LevelForRiddenPlayer | 1 |
| Radius | 10.0 |
| Level | 3 |
| OffsetSpeedRatio | 0.0 |
| IsPlayerLayer | False |
| IsNpcLayer | False |
| IsEnemyLayer | False |
| IsGuardianLayer | False |
| IsImpulseLayer | False |
| IsFireLayer | False |
| IsInsectLayer | False |
| IsHorseLayer | False |
| IsAnimalLayer | True |
| IsWolfLinkLayer | False |
| IsIceLayer | False |
| IsElectricLayer | False |