AIDef:AI/YunBoCannon
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ActorName | String | ||
| CannonSpot | Int | 1 | |
| TiltAngle | Float | 45.0 | |
| TiltAngularSpeed | Float | 0.1 | |
| Angle | Float | 0.0 | |
| Speed | Float | 1.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReturnAnchorName | String | ||
| ActName | String | ||
| Offset | Vec3 | ||
| ShotNodeName | String | ||
| IsDrawDebug | Bool | ||
| RotRadAccel | Float | ||
| RotBrake | Float | ||
| IsUseShotNodeAngle | Bool | ||
| ShotCannonBallScale | Float |
Children
| Name | Description |
|---|---|
| ユン坊離脱 | |
| 待機 | |
| 発射 | |
| 装填口開放 | |
| 装填完了 | |
| 装填完了後ユン坊離脱 |
Derived definitions
Root (YunBoCannon)
| Name | Value |
|---|---|
| ReturnAnchorName | ReturnSuccess |
| ActName | FldObj_GoronCannonBall_YunBo |
| Offset | Vec3(x=0.0, y=6.0, z=10.0) |
| ShotNodeName | Shot |
| IsDrawDebug | False |
| RotRadAccel | 0.000174533 |
| RotBrake | 0.000872665 |
| IsUseShotNodeAngle | False |
| ShotCannonBallScale | 1.0 |