AIDef:AI/WolfLinkChainAttack
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsInvincible | Bool | ||
| IsIncrementHitOnMiss | Bool | ||
| NumAttacks | Int | ||
| AnimalUnitRate | Float | ||
| BeginEndAnimASPlayRate | Float | ||
| TurnAnimPlayRate | Float | ||
| AttackAnimPlayRate | Float | ||
| AttackAnimMinDistance | Float | ||
| AttackDistanceOffset | Float |
Children
| Name | Description |
|---|---|
| ターゲットを向く | |
| 攻撃 | |
| 攻撃前 | |
| 攻撃後 | |
| 距離を縮む |
Derived definitions
戦闘連鎖攻撃 (WolfLink, 戦闘)
| Name | Value |
|---|---|
| IsInvincible | False |
| IsIncrementHitOnMiss | False |
| NumAttacks | 5 |
| AnimalUnitRate | 1.25 |
| BeginEndAnimASPlayRate | 1.0 |
| TurnAnimPlayRate | 2.0 |
| AttackAnimPlayRate | 0.95 |
| AttackAnimMinDistance | 7.0 |
| AttackDistanceOffset | 14.0 |