AIDef:AI/WolfLinkBattleRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackIntiationRange | Float | ||
| UseChainAttack | Bool | ||
| ChanceToBarkOnAttackFail | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| KeepTargetRange | Float |
Children
| Name | Description |
|---|---|
| ダメージ後 | |
| 戦闘攻撃できない | |
| 戦闘攻撃対地 | |
| 戦闘準備 | |
| 戦闘見失う | |
| 戦闘連鎖攻撃 |
Derived definitions
戦闘 (WolfLink, 通常行動)
| Name | Value |
|---|---|
| AttackIntiationRange | 16.0 |
| UseChainAttack | True |
| ChanceToBarkOnAttackFail | 0.055 |
内側 (WolfLink, 狩り)
| Name | Value |
|---|---|
| AttackIntiationRange | 45.0 |
| UseChainAttack | False |
| ChanceToBarkOnAttackFail | 0.0 |